Items are divided into two categories- Ancient Age and Shadow Age. Many items come from the Gamma World rulebook, though items in bold type come from other sources (DR- Dragon Magazine, SAE- Stardrive Arms and Equipment Guide, and DMAE- Dark Matter Arms and Equipment Guide, AP- Apocalyptic Post). Not all items are included, of course- extremely powerful items such as powered combat armor, cyberware, and high-end vehicles should not be given out randomly. Artifacts marked (a) can be used by androids and humans, and those marked by (h) can be used by humans only.
| Table 5
Ancient Age Artifacts Table (d00) |
| | | |
| 01-02 | Armor- roll 1d6- |
| 1 | Bulletproof Vest | |
| 2 | Khe! Burund (SAE 78) | |
| 3 | Protective Wear- roll 1d6- | |
| | 1-2 | Hood (DMAE 49) |
| | 3-4 | Gloves (DMAE 49) |
| | 5-6 | Sleeves (DMAE 49) |
| 4 | Riot Gear- Roll 1d6- | | |
| 1 | Assault Gear | |
| 2-3 | Riot Helmet | |
| 4-6 | Riot Shield | |
| 5-6 | Sports Gear- roll 1d6- | |
| | 1-2 | Headgear- roll 1d8- |
| | 1 | Football Helmet (AP#1) |
| | 2 | Hockey Goalie Mask (AP#1) |
| | 3 | Motorcycle Helmet (AP#1) |
| | 4 | Lacrosse Mask (AP#1) |
| | 5 | Baseball Batter's Helmet (AP#1) |
| | 6 | Baseball Catcher's Mask (AP#1) |
| | 7 | Skiing Helmet (AP#1) |
| | 8 | Bicycle Helmet (AP#1) |
| | 3-4 | Upper Body- roll 1d6- |
| | 1-2 | Hockey Pads- Shoulder and Full (AP#1) |
| | 3-5 | Football Pads- Shoulder and Chest (AP#1) |
| | 6 | Lacrosse Pads- Shoulder and Chest (AP#1) |
| 5 | Lower Body- roll 1d4- | |
| | 1-2 | Hockey/Football Pants (AP#1) |
| | 3-4 | Misc. Knee and Shin Pads (AP#1) |
| 6 | Supporter (cup) | |
| 03-04 | Assault Rifle- roll 1d6- | | |
| 1-2 | Assault Rifle (Clip, (G) 1d6) | |
| 3 | 5.45mm Assault Rifle (russian) (Clip, (G) 1d6) (DMAE 58) | |
| 4 | 7.62mm Assault Rifle (russian) (Clip, (G) 1d6) (DMAE 58) | |
| 5 | 5.56mm Assault Rifle (nato) (Clip, (G) 1d6) (DMAE 59) | |
| 6 | 7.62mm Assault Rifle (nato) (Clip, (G) 1d6) (DMAE 59) | |
| 05 | Bicycle | | |
| 06 | Binoculars | | |
| 07 | Enviro-suit or Biohazard Suit (DMAE 19) (50/50) | | |
| 08-09 | Boots, Steel-Toed (DMAE 7) | | |
| 10 | Camouflage Clothing (DMAE 8) or Camouflage Pack (DMAE 48) (50/50) | | |
| 11 | Carrying System- roll 1d4- | | |
| 1-2 | ALICE System Pack (DMAE 10) | |
| 3-4 | MOLLE System Pack (DMAE 10) | |
| 12-13 | Cartridge Firearms- Roll 1d6- | | |
| 1 | .32 Pocket Guns- roll 1d4- | |
| | 1-2 | .32 cal. Pocket Revolver (DR 249) (.32 round, (O), 1d10) |
| | 3-4 | .32 cal. Two-Shot Derringer (DR 249) (.32 round, (O), 1d10) |
| 2 | Revolvers- Roll 1d6- | |
| | 1-2 | .38 cal. Double-Action Revolver (DR 249) (.38 round, (O), 2d10 rounds) |
| | 3-4 | .45 cal. Single-Action Revolver (DR 249) (.45 round, (O), 2d10 rounds) |
| | 5-6 | .57 cal. Single-Action Revolver (DR 249) (.57 round, (O), 2d10 rounds) |
| 3 | Carbines- Roll 1d4- | |
| | 1 | .45 cal. Trap-Door Carbine (DR 249) (.45 round, (O), 2d10 rounds) |
| | 2 | .56 cal. Repeating Carbine (DR 249) (.56 round, (O), 2d10 rounds) |
| 4 | Rifles- Roll 1d4- | |
| | 1 | .30 cal. Lever-Action Rifle (DR 249) (.30 round, (O), 2d10 rounds) |
| | 2 | .44 cal. Lever-Action Rifle (DR 249) (.44 round, (O), 2d10 rounds) |
| | 3 | .45 cal. Trap-Door Rifle (DR 249) (.45 round, (O), 2d10 rounds) |
| | 4 | .50 cal. Buffalo Rifle (DR 249) (.50 round, (O), 2d10 rounds) |
| 5 | 12-Gauge Repeating Shotgun (DR 249) (12 gauge shell, (O), 2d6 rounds) | |
| 6 | .50 cal. Gatling Gun (DR 249) (1 burst of .50 cal shells, (G), 1d3 bursts) | |
| 14 | Communications- Roll 1d10- | | |
| 1-2 | Telephones- roll 1d8 | |
| | 1-2 | Telephone Call Router (DMAE 26) |
| | 3-4 | Telephone Line Tap (DMAE 24) |
| | 5 | Telephone Line Tracer (DMAE 25) |
| | 6 | Tap Detector (DMAE 25) |
| | 7 | Caller ID Defeater (DMAE 24) |
| | 8 | Lineman's Buttset (DMAE 25) |
| 3 | Cell Phones- roll 1d2 | |
| | 1 | Cellular Interceptor (DMAE 24) |
| | 2 | Cellular Phone (SAE 33) |
| 4 | ECM- roll 1d6- | |
| | 1-2 | Jammer (DMAE 26) |
| | 3-4 | Scrambler (DMAE 26) |
| | 5-6 | Analyzer (DMAE 26) |
| 5 | Automated Dialer (DMAE 36) | |
| 6 | Black Box (DMAE 25) | |
| 7 | Chaff (DMAE 36) | |
| 8 | Multiband Comm Gear (SAE 33) | |
| 9 | Communications Pack (SAE 34) | |
| 10 | Laser Comm Pack (SAE 34) | |
| 15 | Computer- Roll 1d6- | | |
| 1-3 | Desktop or Desktop (SAE 41) | |
| 4-6 | Notebook | |
| 16 | Computer Programs- roll 1d10- | | |
| 1 | Virus (DMAE 34) | |
| 2 | Logic Bomb (DMAE 34) | |
| 3 | Sniffer (DMAE 34) | |
| 4 | Firewall (DMAE 35) | |
| 5 | Data Bug (DMAE 35) | |
| 6 | Worm (DMAE 34) | |
| 7 | Trojan Horse (DMAE 34) | |
| 8 | Antivirus Software (DMAE 34) | |
| 9 | Tracer (DMAE 35) | |
| 10 | Smoker (DMAE 35) | |
| 17 | Crash Cart (DMAE 19) | | |
| 18 | Cryptography Machines- Roll 1d6- | | |
| 1-2 | Encoder (DMAE 36) | |
| 3-4 | Decoder (DMAE 36) | |
| 5-6 | Code-Breaker (DMAE 36) | |
| 19 | Cutting Torch | | |
| 20 | Explosives- roll 1d6- | | |
| 1 | 1d4 Block Charges (SAE 23) | |
| 2-3 | 2d10 sticks of Dynamite | |
| 4 | 1d2 Plastic Explosives | |
| 5 | 1d4 Satchel Charges or Satchel Charges (SAE 23) | |
| 6 | 2d6 Land Mines | |
| 21 | Demolition Gear - roll 1d8- | | |
| 1 | 1d4 Magnetic Casings (SAE 23) | |
| 2 | 2d10 meters of Detcord (SAE 23) | |
| 3 | 1d10 Command Detonators (SAE 24) | |
| 4 | 1d6 Spike Caps (SAE 24) | |
| 5 | 1d4 Serrated Casings (SAE 23) | |
| 6 | 1d10 Fused Detonators (SAE 23) | |
| 7 | Sequencer Box (SAE 24) | |
| 8 | Timer (SAE 24) | |
| 22 | Detector- roll 1d4- | | |
| 1 | Bug Sweeper (DMAE 31) | |
| 2 | Life Detector (DMAE 32) | |
| 3 | Metal Detector (DMAE 32) | |
| 4 | Trajectory Detector (DMAE 32) | |
| 23 | DIY Manual- roll 1d6- | | |
| 1-2 | Ordinary Quality (DMAE 17) | |
| 3-4 | Good Quality (DMAE 17) | |
| 5-6 | Amazing Quality (DMAE 17) | |
| 24 | Evidence Kits- roll 1d6- | | |
| 1 | Standard (DMAE 12) | |
| 2 | Drug & Narcotics (DMAE 12) | |
| 3 | Photographic (DMAE 12) | |
| 4 | Fingerprint (DMAE 12) | |
| 5 | Casts & Molds (DMAE 13) | |
| 6 | Arson & Explosives (DMAE 13) | |
| 25 | Fire Extinguisher | | |
| 26 | Flamethrower (Canister, (A) 1d2) | | |
| 27 | Flare Gun (Flare, (O) 1d4) | | |
| 28-29 | Flintlock Firearms (Technically Gamma Age, but from Dragon)- Roll 1d8- | | |
| 1-2 | .32 cal. Four-Barrel Pistol (DR 249) (Gamma Age flintlock ammo) | |
| 3 | .50 cal. Duelling Pistol (DR 249) (Gamma Age flintlock ammo) | |
| 4 | .38 cal. Plains Rifle (DR 249) (Gamma Age flintlock ammo) | |
| 5 | .52 cal. Long Rifle (DR 249) (Gamma Age flintlock ammo) | |
| 6 | .69 cal. Musket (DR 249) (Gamma Age flintlock ammo) | |
| | | |
| 7 | Weren Flintlock Musket (Alien Compendium, pg 20) (Gamma Age flintlock ammo) | |
| 8 | Weren Flintlock Pistol (Alien Compendium, pg 20) (Gamma Age flintlock ammo) | |
| 30 | Gas Mask | | |
| 31 | Geiger Counter | | |
| 32 | Generator, Portable | | |
| 33-34 | Goggles- Roll 1d4- | | |
| 1 | Imaging | |
| 2 | Protective | |
| 3 | Infrared | |
| 4 | Thermal (SAE 37) | |
| 35 | GPS Receiver (DMAE 11) | | |
| 36-37 | Grenade Launcher- roll 1d6- | | |
| 1-2 | Grenade Launcher (Grenades, (G) 1d2) | | |
| 3-4 | Single-Shot Under-Barrel 40mm Grenade Launcher (Grenades, (G) 1d2) (DMAE 65) | | |
| 5-6 | Rotating Barrel 40mm Grenade Launcher (Grenades, (G) 1d2) (DMAE 65) | | |
| 38-40 | Grenade, Dumb or Smart (50/50 for either), finds 1d6 of type rolled- Roll 1d4- | | |
| 1-2 | Kill- roll 1d6- | |
| | 1-2 | AP (SAE 66) |
| | 3-4 | Fragmentation |
| | 5-6 | HEAP (DMAE 67) |
| 3-4 | Other- roll 1d12- | |
| | 1 | Concussion |
| | 2 | Gas (SAE 66) |
| | 3 | Incendiary |
| | 4 | Smoke |
| | 5 | CS Gas (DMAE 67) |
| | 6 | EMP (DMAE 67) |
| | 7 | Sticky Bomb (DMAE 67) |
| | 8 | Stingball (DMAE 67) |
| | 9-10 | Stun (DMAE 67) |
| | 11 | Thermite (DMAE 67) |
| | 12 | Tranquilizer (DMAE 68) |
| 41 | 1d4 pairs of Handcuffs | | |
| 42 | Hand Mortar | | |
| 43 | Hazmat Kit- roll 1d6- | | |
| 1-2 | Chemical Spill Kit (DMAE 15) | |
| 3-4 | Biocontainment Kit (DMAE 15) | |
| 5-6 | Radiation Leak Kit (DMAE 15) | |
| 44 | Hoffmann Institute Scientific and Technological Gear- roll 1d4- | | |
| 1 | Chemistry Lab (DMAE 13) | |
| 2 | Astronomical (DMAE 13) | |
| 3 | Meteorological (DMAE 13) | |
| 4 | Hacking (DMAE 13) | |
| 45 | Hoffmann Institute Special Assignment Gear- roll 1d8- | | |
| 1 | Haunting (DMAE 13) | |
| 2 | Vampires (DMAE 13) | |
| 3 | Werewolves (DMAE 14) | |
| 4 | Monsters (DMAE 14) | |
| 5 | Demons (DMAE 14) | |
| 6 | Abductions & Encounters (DMAE 14) | |
| 7 | Magic (DMAE 15) | |
| 8 | Miracles (DMAE 15) | |
| 46-47 | Hunting Rifle- roll 1d6 | | |
| 1-2 | Hunting Rifle (Clip, (O) 1d6) | |
| 3-4 | Deer Rifle (Clip, (O) 1d6) (DMAE 61) | |
| 5-6 | Safari Rifle (Clip, (O) 1d6) (DMAE 61) | |
| 48-49 | Lockpick Set- roll 1d6- | | |
| 1-2 | Ordinary (DMAE 16) | |
| 3-4 | Good (DMAE 16) | |
| 5-6 | Amazing (DMAE 16) | |
| 50-51 | Machine Gun- Roll 1d6- | | |
| 1 | Light (Belt, (A) 1) | |
| 2 | Heavy (Belt, (A) 1) | |
| 3 | 7.62mm Machine Gun (nato) (Belt, (A) 1) (DMAE 64) | |
| 4 | 5.56mm Machine Gun (nato) (Clip, (A) 1) (DMAE 64) | |
| 5 | 7.62mm Machine Gun (russian) (Belt, (A) 1) (DMAE 64) | |
| 6 | 5.45mm Machine Gun (russian) (Belt, (A) 1) (DMAE 65) | |
| 52-53 | Machine Pistol- roll 1d6 | | |
| 1-2 | 9mm Machine Pistol (Clip, (G) 1d2) (DMAE 55) | |
| 3-4 | .32 ACP Machine Pistol (standard) (Clip, (G) 1d2) (DMAE 55) | |
| 5-6 | 9mm Machine Pistol (uzi) (Clip, (G) 1d2) (DMAE 55) | |
| 54 | Nav Gear- Roll 1d4- | | |
| 1 | Celestial Navkit (SAE 38) | |
| 2 | Gyrocompass (SAE 38) | |
| 3 | Inertial Navkit (SAE 38) | |
| 4 | Satellite Receiver (SAE 38) | |
| 55-56 | Non-Lethal Weapons- roll 1d20- | | |
| 1-3 | CS Gas Fogger (DMAE 69) | |
| 4 | HERF Weapon (DMAE 69) | |
| 5-6 | Ketch-All Pole (DMAE 69) | |
| 7 | Laser Blinder (DMAE 69) | |
| 8 | Liquid Metal Embrittlement Sprayer (DMAE 69) | |
| 9-10 | Net Launcher (DMAE 70) | |
| 11-12 | Pepper Spray (DMAE 70) | |
| 13 | Sticky Foam Sprayer (DMAE 70) | |
| 14 | Strobe Light (DMAE 70) | |
| 15 | Subsonic Nauseator (DMAE 71) | |
| 16 | Superlubricant Sprayer (DMAE 71) | |
| 17-18 | Water Cannon (DMAE 71) | |
| 19-20 | Combustion Alteration Technologies (DMAE 71) | |
| 57-59 | Non-Powered Melee Weapons- Roll 1d4- | | |
| 1-2 | Blades- roll 1d20- | |
| | 1 | Chuurkhna (SAE 50) |
| | 2 | Dait'sya (SAE 50) |
| | 3-4 | Katana |
| | 5-7 | Combat Knife |
| | 8-9 | Butterfly Knife (DMAE 72) |
| | | |
| | 10-13 | Shiv (DMAE 72) |
| | 14 | Sickle (DMAE 72) |
| | 15 | Spetsnaz Entrenching Tool (DMAE 72) |
| | 16 | Kukri (DMAE 72) |
| | 17 | KGB Umbrella Drug Injectors (DMAE 72) |
| | 18 | Straight Razor (DMAE 73) |
| | 19 | Switchblade (DMAE 73) |
| | 20 | Sword Cane (DMAE 73) |
| 3-4 | Blunt Weapons- roll 1d8- | |
| | 1 | Collapsible Baton |
| | 2 | Tong Fe (SAE 50) |
| | 3 | Brass Knuckles ((DMAE 71) |
| | 4 | Garrote (DMAE 72) |
| | 5 | Metal Baton (DMAE 72) |
| | 6 | Night Stick (DMAE 72) |
| | 7 | Nunchaku (DMAE 72) |
| | 8 | Three-Section Staff (DMAE 73) |
| 60-61 | Odd Weapons- roll 1d12 | | |
| 1 | .22 cal Fountain Pen (DMAE 68) | |
| 2 | .22 cal Knife (DMAE 68) | |
| 3 | .38 cal Cigar (DMAE 68) | |
| 4 | Air Pistol (DMAE 68) | |
| 5-6 | Air Rifle (DMAE 68) | |
| 7 | Blowgun (DMAE 68) | |
| 8 | Coffee Can Projector (DMAE 68) | |
| 9 | Harpoon Gun (DMAE 69) | |
| 10 | Pipe Bomb (DMAE 69) | |
| 11 | Trash Can Mortar (DMAE 69) | |
| 12 | Zip Gun (DMAE 69) | |
| 62-63 | Percussion Cap Firearms- Roll 1d8- | | |
| 1 | .22 cal. Pepperbox (DR 249) (.22 round, (O), 2d10 rounds) | |
| 2 | .36 cal. Navy Revolver (DR 249) (.36 round, (O), 2d10 rounds) | |
| 3 | .44 cal. Army Revolver (DR 249) (.44 round, (O), 2d10 rounds) | |
| 4 | .41 cal. Derringer (DR 249) (.41 round, (O), 1d8 rounds) | |
| 5 | .52 cal. Carbine (DR 249) (.52 round, (O), 1d8 rounds) | |
| 6 | .36 cal. Revolver Rifle (DR 249) (.36 round, (O), 2d10 rounds) | |
| 7 | .58 cal. Rifle-Musket (DR 249) (.58 round, (O), 1d8 rounds) | |
| 8 | 12 ga Double-Brl. Shotgun (DR 249) (12 gauge shell, (O), 2d6 rounds) | |
| 64 | Personal Alarm (DMAE 9) | | |
| 65-66 | Pharmaceutical- Roll 1d12- | | |
| 1 | Anesthetic | |
| 2 | Antibiotic | |
| 3 | Antivenom | |
| 4 | Atropine (DMAE 21) | |
| 5 | Cyanide (DMAE 22) | |
| 6 | First Aid Kit | |
| 7 | Hallucinogens (DMAE 22) | |
| 8 | Immunization Booster (SAE 20) | |
| 9 | Sedative | |
| 10 | Steroids (DMAE 22) | |
| 11 | Stimulant | |
| 12 | Tranquilizer (SAE 20) | |
| 67 | Police Scanner- roll 1d6- | | |
| 1-2 | Handheld (DMAE 30) | |
| 3-4 | Desktop (DMAE 30) | |
| 5-6 | Mobile (DMAE 30) | |
| 68 | Powered Weapons- roll 1d6- | | |
| 1-2 | Chainsaw (Energy Cell (G) 1d4) | |
| 3-4 | Shock Stick (Energy Cell (G) 1d4) (DMAE 72) | |
| 5-6 | Stun Prod (Energy Cell (G) 1d4) (DMAE 73) | |
| 69 | Primitive Missile Weapons- Roll 1d6- | | |
| 1-2 | Apache LX Reflex Bow (SAE 60) (Arrow, (O) 2d10) | |
| 3-4 | Commando 3000 Crossbow (SAE 61) (Bolt, (O) 2d10) | |
| 5-6 | Cobra F77 Dart Gun (SAE 61) (Dart, (O) 1d4) | |
| 70-71 | Radio- Roll 1d4- | | |
| 1-2 | Personal | |
| 3-4 | Transmitting | |
| 72 | Raft, Inflatable | | |
| 73 | Recorder- roll 1d4- | | |
| 1 | Audio Tape (DMAE 31) | |
| 2 | Video Tape (DMAE 31) | |
| 3 | Recordable CD (DMAE 31) | |
| 4 | Recordable Mini-Disc (DMAE 31) | |
| 74 | Remote Robots- roll 1d4- | | |
| 1-3 | Police Remote- roll 1d6- | |
| | 1-2 | Surveillance (DMAE 17) |
| | 3-4 | Bomb Disposal (DMAE 18) |
| | 5-6 | Tactical (DMAE 18) |
| 4 | Military Remote (DMAE 18) | |
| 75-77 | Revolver- Roll 1d8- | | |
| 1 | Light (Clip, (O) 1d6) | |
| 3 | Heavy (Clip, (O) 1d6) | |
| 2 | Medium (Clip, (O) 1d6) | |
| 4 | Magnum (Clip, (O) 1d6) | |
| 5 | .38 cal Revolver (Clip, (O) 1d6) (DMAE 50) | |
| 6 | .357 Magnum Revolver (Clip, (O) 1d6) (DMAE 50) | |
| 7 | .44 Magnum Revolver (Clip, (O) 1d6) (DMAE 51) | |
| 8 | 454 Casull Revolver (Clip, (O) 1d4) (DMAE 51) | |
| 78 | Rocket Launcher (Rocket, (A) 1d2) | | |
| 79 | Rockets- Roll 1d4- | | |
| 1 | Antiair (SAE 66) | |
| 2 | Antipersonnel (SAE 66) | |
| 3 | Antivehicle (SAE 66) | |
| 4 | CHE (SAE 66) | |
| 80 | SAM, Handheld (SAM, (A) 1) | | |
| 81 | Scanner- Roll 1d4- | | |
| 1-2 | Imaging (SAE 38) | |
| 3-4 | Weapon Detector (SAE 38) | |
| 82 | Scuba Gear | | |
| 83-84 | Semi-Automatic Handguns- roll 1d10- | | |
| 1 | Pistol, Semiautomatic (Clip, (O) 1d2) | |
| 2 | .22 cal Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 51) | |
| 3 | .22 cal Semi-Automatic Pistol, Silenced (Clip, (O) 1d2) (DMAE 52) | |
| 4 | .32 ACP Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 52) | |
| 5 | .380 ACP Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 52) | |
| 6 | 9mm Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 52) | |
| 7 | Silenced 9mm Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 53) | |
| 8 | 10mm Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 53) | |
| 9 | .45 cal Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 54) | |
| 10 | .50 cal AE Semi-Automatic Pistol (Clip, (O) 1d2) (DMAE 54) | |
| 85-86 | Shotgun- Roll 1d6- | | |
| 1-2 | Regular (Clip, (O) 2d6) | |
| 3 | Heavy (Clip, (O) 2d6) | |
| 4 | 12 Gauge Pump Shotgun (Clip, (O) 1d6) (DMAE 59) | |
| 5 | 12 Gauge Automatic Shotgun (Clip, (O) 1d6) (DMAE 60) | |
| 6 | 10 Gauge Pump Shotgun (Clip, (O) 1d6) (DMAE 60) | |
| 87 | Sniper Rifle- roll 1d6- | | |
| 1-2 | 7.62 Sniper Rifle (nato) (Clip, (G) 1d4) (DMAE 61) | |
| 3 | .300 Win Mag Sniper Rifle (Clip, (G) 1d4) (DMAE 62) | |
| 4 | Benchrest Railgun (Bullet, (G) 1d4) (DMAE 62) | |
| 5 | 7.62mm Sniper Rifle (russian) (Clip, (G) 1d4) (DMAE 63) | |
| 6 | .50 cal Sniper Rifle (nato) (Clip, (G) 1d4) (DMAE 63) | |
| 88 | Specialized Ammo- Roll 1d20- | | |
| 1 | MightyMite (SAE 68) | |
| 2 | B-Mace Gel (SAE 68) | |
| 3 | Birdshot (DMAE 60) | |
| 4-5 | Buckshot (DMAE 60) | |
| 6 | Rifled Slug (DMAE 60) | |
| 7 | 40mm Foam Rubber (DMAE 77) | |
| 8 | AP (DMAE 77) | |
| 9 | Beanbag Round (DMAE 78) | |
| 10 | Dart w/ Chemical Load (DMAE 78) | |
| 11-12 | Flechette (DMAE 78) | |
| 13-14 | Frangible (DMAE 78) | |
| 15 | HE (DMAE 78) | |
| 16 | Pepper Balloon (DMAE 78) | |
| 17 | Rubber (DMAE 78) | |
| 18 | Subsonic (DMAE 78) | |
| 19 | Tracers (DMAE 78) | |
| 20 | WP (DMAE 78) | |
| 89 | Still Camera- roll 1d6- | | |
| 1-2 | Ordinary (DMAE 27) | |
| 3-4 | Good (DMAE 27) | |
| 5-6 | Amazing (DMAE 27) | |
| 90-91 | Sub-Machine Guns- roll 1d8- | | |
| 1-2 | Submachine Gun (Clip, (G) 1d4) | |
| 3 | 5.45 mm Submachine Gun (russian) (Clip, (G) 1d4) (DMAE 56) | |
| 4 | 9mm Submachine Gun (full) (Clip, (G) 1d4) (DMAE 56) | |
| 5 | 9mm Submachine Gun (small) (Clip, (G) 1d4) (DMAE 57) | |
| 6 | .45 ACP Submachine Gun (Clip, (G) 1d4) (DMAE 57) | |
| 7 | 9mm Submachine Gun (large capacity) (Clip, (G) 1d4) (DMAE 57) | |
| 8 | 9mm Submachine Gun (uzi) (Clip, (G) 1d4) (DMAE 57) | |
| 92 | Surveillance Gear- Roll 3d6- | | |
| 3 | 1d4 Bugs (SAE 39) | |
| 4 | Acessories- roll 1d6- | |
| | 1 | Tripod (DMAE 32) |
| | 2 | Rifle Stock Mount (DMAE 32) |
| | 3 | Trigger Mechanism (DMAE 32) |
| | 4-5 | Earpiece (DMAE 32) |
| | 6 | Headphones (DMAE 32) |
| | | |
| 5 | Recorder (SAE 39) | |
| 6 | Microcam (SAE 39) | |
| 7 | Transmitter (SAE 39) | |
| 8 | Laser Microphone (SAE 39) | |
| 9 | Microphone, Parabolic | |
| 10 | Pickup Mike (DMAE 29) | |
| 11 | Shotgun Mike (DMAE 29) | |
| 12 | Contact Mike (DMAE 30) | |
| 13 | Induction Mike (DMAE 30) | |
| 14 | Microtransmitter (DMAE 30) | |
| 15 | Electronic Tracking System (DMAE 31) | |
| 16 | Miniature Light Stick (DMAE 31) | |
| 17 | Voice-Activated Transmitter (DMAE 31) | |
| 18 | Digital Burst Transmitter | |
| 93 | Taser (Energy Cell, (G) 1d4) | | |
| 94 | Toolkit- Roll 1d6- | | |
| 1 | Armorer (SAE 28) | |
| 2 | Electronics (SAE 28) | |
| 3 | Engineer (SAE 28) | |
| 4 | Mechanic (SAE 28) | |
| 5 | Specialized | |
| 6 | Standard | |
| 95 | Translator- Roll 1d4- | | |
| 1-3 | Translate (SAE 35) | |
| 4 | Active Interpreter (SAE 35) | |
| 96 | Ultralight Glider | | |
| 97 | Vidcam or Minicam | | |
| 98 | Video Shades (DMAE 28) | | |
| 99 | Water Condenser or Purifier | | |
| 00 | Weapon Accessories- Roll 1d12- | | |
| 1 | Falcon X Guidance System (SAE67) | |
| 2 | Sights- roll 1d10- | |
| | 1 | Mongoose Imaging Sights (SAE 67) |
| | 2 | Digital (DMAE 74) |
| | 3 | Illuminated (DMAE 74) |
| | 4 | Infrared (DMAE 74) |
| | 5 | Laser Aiming Dot (DMAE 74) |
| | 6 | Light-Enhancement (DMAE 74) |
| | 7-8 | Magnification (DMAE 74) |
| | 9 | Thermal (DMAE 74) |
| | 10 | Flashlight (DMAE 74) |
| 3 | Holsters- roll 1d4- | |
| | 1-2 | Concealment Holster (DMAE 48) |
| | 3-4 | Fast-Draw Holster (DMAE 48) |
| 4 | Personalized Grip (DMAE 73) | |
| 5 | Balancing (DMAE 73) | |
| 6 | Adjustable Stock (DMAE 73) | |
| 7 | Silencer (DMAE 73) | |
| 8 | Magazines- roll 1d6- | |
| | 1 | Bandoleer (DMAE 74) |
| | 2 | Double Column (DMAE 75) |
| | 3 | Drum (DMAE 75) |
| | 4 | Extended (DMAE 75) |
| | 5 | Saddlebag (DMAE 75) |
| | 6 | Speed-Loader (DMAE 75) |
| 9 | Brass Catcher (DMAE 75) | |
| 10 | Brass Deflector (DMAE 75) | |
| 11 | Rangefinder (DMAE 75) | |
| 12 | Grenade Adapter (DMAE 75) | |