Volume 1: Issue 5: Winter/Spring
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4th ed. Plant critter - Derek Holland

Thorny

Number: 3-30
Percept: 14
ST/RU: +8
AC: 18
MD: 11
Health: 11
Speed: 1
Level: 1
HD: 4
THAC +1

Attacks
Thorn d6+2 
INT: Non-
Morale: 20
Size: Tiny (.5 m)
XP: 35
Freq: C Org: Cluster
Act. Cyc: Day Diet: Photo
Tech lvl: -  Artifacts: -
Cl/Terr: Temperate Forest

Phy/plant mutations: Thorns (15), Full carapace (17), Photodependent (D),
Diminished senses (sight and sound)
Special Powers: None

Desc
Thornies are small, circular plants. They are .5 meters in diameter and are covered with .3 meter long thorns and a thick bark. They do not have a developed sense of sight or hearing but can detect an approaching creature via its eye spots. They do nothing but sit in the sun and only move when the soil is exhausted.

Cmbt
When attacked a thorny will try to ram the aggressor. If it can not detect the attacker (e.g. it is being hit with arrows), it will continue to move towards the point of the strikes against it until death.

Hab
Thornies are very shade tolerant and hide among the undergrowth of the northern forest. If it not in the undergrowth for some reason, its ST/RU is reduced to +3.

Soc
Thornies are a very common plant and as they need the same kind of soil, they are usually found in large groups.