Volume 1: Issue 4: Summer
Back to the Contents Back to the Contents

Gamma Knight Creation : Lord Janus Montagnard : Locust Red : Worldwalker 8

Gamma Knights Powered Armor - 5th
Derek Winston

GAMMA KNIGHT: Worldwalker 8
Enigmatic Killer of Gamma Knights
Pure Strain Human Level 15 Combat Spec

 

STR 12 (+1)
(w/ STR Increase Achievement)
(18 (+4) w/ armor)
INT 9
DEX 14 (+2)
(w/ DEX Increase Achievement)
WIL 8
CON 13 (+2)
(w/ CON Increase Achievement) 
PER 7

Durability 16/16/8/7 (w/ Stun, Wound & Mortal Rating Increase Achievements) 
Action Check 18/17/8/4 (-d4 w/ Action Check Bonus Achievement) (w/ 3 Action Check Increase Achievements) 
Move: Sprint 24, Run 16, Walk 6 
# Actions: 3 (w/ Extra Action Achievement) 
Last Resorts: 0

Attacks Skill Roll Damage Type
Attached Blades 13/6/3 d4+6w/d6+6w/d4+4m* LI/O
Flechette SMG 15/7/3 d4w/d6w/d4m HI/O
Mark VII Blaster Rifle 16/8/4 d6+1w/d8+2w/d6+1m EN/G
Power Gloves 15/7/3 d4+7s/d4+8s/d4+9s LI/O
Rocket Launcher 16/8/4+ (+1 step) d6w/d4+3w/d4m HI/G
Vibroblade 16/8/4 (-1 step) d6+5w/2d6+4w/d4+3m EN/G

* Damage value given with STR 18 Strength Enhancement from the armor)
+ -d4 Combat Spec Bonus
Targeting Sensors reduce long range penalties by -1 step.
Eye Movement Sensor provides a -2 step bonus to hit with any ranged weapon.
Energy Use Sensors give a -1 step bonus to hit energy-using targets with a ranged weapon. 
Life Sensors give a -1 step bonus to hit living targets with a ranged weapon. 
Sound Sensors give -1 step bonus on any ranged attacks vs. noise-making targets.

Defenses
- +1 step bonus vs. melee attacks (+4 step bonus with armor Strength Enhancement).
- +2 step bonus vs. ranged attacks.
- Armor: Good Toughness, 2d4+1 LI/ 2d4+1 HI/ 2d4 EN
- Suit Sealant: Automatically seals suit breaches.
- Radio Scrambler: Scrambles all radio communications within 1 kilometer.
- Energy Emission Filter, IR Absorption, Radar Scrambler (makes the suit invisible to energy-emission and infrared sensors and radar, negating any bonuses they might give)
- Light Filter (protects the wearer from being blinded by bright lights)
- Sound Filter (protects the user from being deafened, picks up and amplifies soft sounds)

Skills
Armor Operation (12)- powered armor (15), Athletics (12), Heavy Weapons (12)- direct fire (16, -d4 Combat Spec Bonus), Melee Weapons (12)- blade (13), powered weapon (16), Unarmed Attack (12)- brawl (15); Ranged Weapons (14)- rifle (16), smg (15); Movement (13), Stamina (13); Knowledge (9)- ancient language (10), deduce (11), Navigation (9)- land (11); Animal Handling (8), Awareness (8)- perception (10); Interaction (7)

Achievements
Action Check Bonus, Wound Rating Increase, Mortal Rating Increase, Ability Increase (DEX), Ability Increase (STR), Ability Check Increase (CON), Extra Action, Stun Rating Increase, Action Check Increase (x3)

Equipment
- Body Tank with the following options-
Locomotive Options- Antigrav Flight, Enhanced Movement
Communications- Communications Suite, Laser Designator, Radio Scrambler
Sensors- Image Enhancement System, Smart Display, Radiation Sensors, Ultraviolet Sensors
Fire Control- Targeting Sensors, Threat Receiver, Autofire Program, Energy Use Sensor, Eye Movement Sensor, Life Sensor, Proximity Sanction Program, Sound Sensors
Built-in Weapons- Rocket Launcher, Attached Blades, Power Gloves
Defensive Options- Smart Trauma Pack, Energy Emission Filter, IR Absorption, Light Filter, Radar Scrambler, Self-Destruct Mechanism, Sound Filter, Suit Sealant
Force Field- Alpha 50 Particle Screen
Miscellaneous Options- Antigrav Conveyance Field, General Industries Floodlight, Holorecorder, RPV Kit, Strength Enhancement (STR 18)
- Weapons: Vibroblade w/ 2 clips (4 Energy Cells), Flechette SMG w/ 3 clips, Mark VII Blaster Rifle w/ 2 clips

Description
This terrifying warrior is the bane of all Gamma Knights who stalk Gamma Terra. The first and only transmission an armored warrior will receive from this mysterious figure crackles with static, as if coming from far away- "This is Worldwalker 8. I have pinpointed your location." A few weeks later, the Gamma Knight is attacked by an armored monstrosity, armed to the teeth with Ancient Technology. In all recorded instances of Worldwalker 8's appearances, this has always been the last battle the hunted Gamma Knight has ever fought.

It is unknown who Worldwalker 8 is or why he tracks and kills other armored warriors. He has ignored all attempts at communication and has slaughtered everyone who has ever attacked him with seemingly careless ease. As with Locust Red, the pilot of this battlesuit is an unknown quantity and should be avoided at all costs.