Volume 1: Issue 3: Winter
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SPECIMENS
David Little

I have listed the various stages of the Specimen life-cycle in order. The full description follows the adult.

NAME: SPECIMEN EGGS (No Alternate Name)
No. Appearing: Variable (up to GM)
Mental Strength/Resistance: n/a
Armor Class: 8
Movement: 0
Hit Dice: 1d6
Attacks: 1 (hatch Facehugger) 1
Damage: ---
XP Value: 50

Mutations: None
Special Abilities: Immune to Mental Illusions, Radiation and all Gasses. 

The egg houses a facehugger. The egg can lay dormant for up to 200 years. If the egg senses a life form within one meter, it will open (hatch), releasing the facehugger.

NAME: FACE HUGGERS (No Alternate Name) 
No. Appearing: one per egg
Mental Strength/Resistance: 3
Armor Class: 5
Movement: 12
Hit Dice: 2d6
Attacks: tail grab, parasite 2
Damage: special
XP Value: ? (250)

Mutations: Total Carapace, New Body Parts (acid blood), Mental Defenselessness (D), 
Special Abilities: Immune to Mental Illusions, Radiation and all Gasses. Acid blood

If the attack is successful, the tail of the creature wraps around the throat of the victim, constricting until the victim opens his/her/it's mouth. Once the mouth of the victim is open, it will continue to constrict until the victim falls unconscious. At this time, a long proboscis protrudes from the body of the facehugger, forcing it's way down the throat of the victim into the stomach. It takes three hours to reach the stomach. After reaching the stomach, it will deposit a small embryo which will grow into a Chest Burster. The period of growth for the chest burster lasts several hours. After depositing the embryo, the face hugger dies and falls off of the victim.

Once attached to the victim, if it is threatened at any time, (such as surgical removal, or attempting to pull it off), the face hugger will tighten it's tail and strangle the victim to death.

The victim feels no discomfort at all during the growth of the egg into a chest burster.

NAME: CHEST BURSTER (No Alternate Name) 
No. Appearing: one per host
Mental Strength/Resistance: 3
Armor Class: 10
Movement: 20
Hit Dice: 1d4
Attacks: 1 bite
Damage: 1d4
XP Value: 100

Mutations: Total Carapace, New Body Parts (acid blood), Mental Defenselessness (D), 
Special Abilities: Immune to Mental Illusions, Radiation and all Gasses. Acid blood

The Chest Burster will take only several hours to grow from a small embryo to birth stage. Upon birth, it forces it's way through the rib-cage of the victim (thus the name), inflicting 10d10 damage to the host. (most likely killing the host). It will then scurry away and find a hiding place to continue it's growth into a full-sized Specimen.

This period of growth will last 10 hours. The chest burster will hide within the "biomass" or similar hard to reach area to finish it's growth.

NAME: SPECIMENS (No Alternate Name) 
No. Appearing: Variable or 1-4
Mental Strength/Resistance: 3
Armor Class: 0
Movement: 20
Hit Dice: 10d6 (45)
Attacks: 2 claw, 1 bite
Damage: 1d8/1d8/10d6
XP Value: ? (1000)

Mutations: Total Carapace, New Body Parts (acid blood), Mental Defenselessness (D), 
Special Abilities: Immune to Mental Illusions, Radiation and all Gasses. Acid blood

Description: It was an experiment to create a biomechanical weapon. It would adapt to its environment, be completely independent….and finally…it would be viscous. This creature would be a living machine with the most grotesque combination of science and nature. They created a species bent only on the art of killing. They designed the species with a short life span of one week. 
But Pandora's box was open. 

The Specimens were designed to adapt to current situations, but their basic morphology was not to change…it did. Before the researchers could stop their "children", they had already evolved. One small little change, something seemingly insignificant connected to the "ant" structure but not included in the Specimen design…Royal Jelly-the strange substance used to generate a queen. 

The Specimens are alive. They have a genetic structure. They are born and can die. They have a blood stream; they have a social structure. They have teeth and can scream. The Specimens have a cellular structure partly carbon and partly silicon based. They have a very identifiable brain with sensory organs. They have also shown reasoning. They gestate in a living host and come out in pain.

They are also a machine. They don't require food, as we know it. They can eat but process it completely different, converting the materials directly into increasing its own size, or storing it for when it needs to create a hive. The aliens, for a better part of the word, are walking batteries, as they run on the acid blood in their veins. They also seem to have a programmed path. One cannot go rogue under the direction of its queen. They seem always under a fixed set of instructions given to them. They don't have a digestive system as we know it nor do they even have eyes. They don't grow as normal creatures do and they also don't have a nervous system as we know it. In many ways, the Specimens are machines. 

Growth: The Specimen, upon bursting out, can devour ANYTHING to increase it own body mass. It doesn't need a kill to grow. It can convert any refined material whether it be organic or not (metals or animals) and convert it into biomass it can use to grow. With that in mind, the Specimen can achieve full growth in under 10 hours. Using this scale, at each hour, use a percentage of an adult's abilities for the newborn's (5 hours=50%) abilities. At the newborn stage, they have 1d4 hit points, AC of 10, but move at 20. Attacks against newborns are at -3 to hit, due to size and speed. They will immediately hide and start feeding. 

Times:
--A queen, once born, will develop into full maturity in ten hours, and with the hive's help, can start creating its own eggs six hours after that.
--A queen can give birth to an egg every 5 minutes.
--A minimum of three drones (adults) can convert a regular egg into a queen or royal guard egg in six additional hours.
--A Specimen can achieve maturity after bursting in ten hours.
--The lifespan of an egg is 200 years.
--The Specimen's lifespan is 25% of the average lifespan of the host.
--The lifespan of a queen is 100 years.
--Eggs, once laid, can release a facehugger instantly. 

Body: The skin of the Specimen is rigid and extremely resilient. It is immune to all atmospheric effects including zero-G. The Specimen does not use air as we know it. It needs air to produce sound of course, but it also uses air in its conversion process, and is used to maintain temperature. 

Senses: The Specimen uses motion and pressure senses to locate prey. It can also use smell and hearing as well, but it has no form of visual senses. It cannot be blinded in any way. The Specimen is also immune to radiation, and all Gases. However, because its senses are based on pressure and feeling, the creature is sensitive to very loud booms. A sonic attack will do triple damage! However, the one thing the Specimen will curdle to is heat. Like most animals, the Specimen will retreat from fire. 

Acid Blood: The Specimens' blood is the life of the creature. It is a highly corrosive form of molecular acid. Unlike most creatures, the blood is under massive pressure. The creature does have what is known as a heart, however it works a bit differently. In comparison, the Specimen has the blood pressure and the heartbeat of a hummingbird. A hit produces a splash of the acid. The splash range is 1d6 meters: 

Anybody caught in a 90-degree arc from the hit must make a dodge or roll to avoid the effects. The acid causes 5d6 damage at point blank range and it reduces by 1d6 every 2 meters to the maximum range of the splatter. (IE 4d6 at 2 meters, 3d6 at 4 meters, etc.) 

The difficulty to dodge is 18 (you must roll 18 or greater on 1d20) with -1 for every meter away from the Specimen. Unless the acid is cleared up the following round, it will continue to do damage. Every subsequent round, the target will take 1d6 damage until neutralized. Roll 1d4 for duration of acid blood.

Remember that ALL targets must check for spray. This includes vehicles, weapons, and walls. Finally, the acid blood causes so much damage, 50% of all damage taken removes armor (round down). Any vehicles or structures in the splatter path are hit automatically 1D6 times. 

In case you are wondering, Specimens are immune to their own acid. 

Specimens are very vulnerable to psychic attack. (ie. Mental Blast) They will take 3 times the normal amount of damage from this!

This creature was converted from the Alien movies. The original alien concept was from the book "Alien" by Alan D. Foster. H.R.Giger created the original physical appearance of the creature. 

If something does not seem right with this conversion, please let me know!