Volume 1: Issue 1: Inaugural : Aug 2000
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Since this is your magazine, submissions are always welcome. There are not many guidelines but there are some.

> Please send all submissions to gammazine@egroups.com as an ASCII .txt file. When submitting anything, please put "submission" in the subject line to make mail sorting easier.

>Please give a headline and author so we know how you want it to look. Also mention what edition the submission is for.

> Picture files such as .gif and .jpg (no .bmp please) are accepted, but we may impose a file size limit if we find things getting to large.

> The deadline for submissions is the 30th of the first month and will be "printed" on the 31st of the following month.

Listed below are the titles of all the current sections along with a short description so you can figure out what fits where and what we accept.

Cryptic Alliance
- Tales of the Cryptic
Alliance info for any campaign

Critters
- The Mutant Menagerie
Converted and New Critters for any edition

New Items
- The Arms Race
Stuff to get hit with and hit others with

NPC's
- Mutants, Martyrs, and Madmen
You can never have enough supporting cast members

New Resources (crazy science links, new sites, movies, books, etc..)
- The End is Near
Column focusing on Gamma World-ish things in the real world

New Mutations
- Swimming in the Gene Pool
New and Converted mutations to keep your mutants fresh

Plant Feature
- Gamma Flora
Column for plants, both sentient and monstrous, new plant mutations

Adventures and Maps (modules, plot hooks, encounters)
- Problems and Possibilities
Quick notes, maps, and hooks to keep your game (and brain) going

Other Fan Fiction & PBEM updates
- Rumors Amid the Ruins
Story form. If the GM or a player wants to write up their PBEM game and submit it as a short story they may

Misc.
- Irradiated Errata
Tables and Charts
Conversion Guides
House Rules
Perks, Flaws, & Skills